INSIGHTS / STEVE FOWLER
A 2015 game is getting a 2027 expansion..... that's a marketing move, not a nostalgia play
2026-09-08

The Witcher 3 shipped in 2015. It has now sold more than 65 million copies. And in 2027, roughly twelve years after launch, it's getting a brand-new paid expansion.
CD Projekt Red confirmed Songs of the Past, a third Witcher 3 expansion.
CDPR says fuller details arrive late summer 2026, timing that lines up with Gamescom's Opening Night Live on August 25.
This is catalog reactivation, and it's one of the most financially sound decisions in the business. If you have an IP that warrants it.
A studio's back catalog is a warm audience. Millions of people already loved the thing. They cost almost nothing to reach (from a marketing perspective) because they still follow the brand, the characters, and each other. Re-engaging a lapsed fan of a game they adored is cheaper and converts better than manufacturing awareness with a cold audience. The new content is simply the permission to come back.
CDPR has run this play before:
- Cyberpunk 2077: Phantom Liberty (2023) - a single premium expansion, helped turn a troubled launch into a comeback. The expansion sold ~5 million on its own, and the base game's momentum carried past 10 million in its wake.
- The Witcher 3's own 2015-16 expansions, Hearts of Stone and Blood and Wine, are still cited as the standard for paid DLC that deepens a game rather than nickel-and-dimes it.
Reactivation only works if the original earned real love. You cannot reactivate attachment that was never there. And there's timing risk, this expansion arrives while The Witcher 4 is in development, so it has to feed anticipation for the sequel, not confuse players about where to look. Done right, a 2027 expansion is a bridge that keeps the fandom warm until Witcher 4. Done wrong, it splits attention.
Before you spend to acquire a new player, ask who already loves something you made, and what would bring them back. Your catalog is a list of people predisposed to say yes.