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INSIGHTS / STEVE FOWLER

Do I Need a Publisher?

Do I Need a Publisher?

I was in a conversation recently with a small mobile game studio working through how to bring its next game to market. They had a publisher offer and strongly considering signing. The thing is, they had all the funding they needed to finish development and go into soft launch.

If a studio needs funding to finish its game, a publisher is a great solution. The money provides short term confidence, and the publisher brings people whose job is to improve the product and launch it. No argument and if you need funding this is not an article to consider otherwise. This is for those self funded considering a publisher contract.

Raw Fury made public its standard publishing contract back in 2020 (link in comments). Almost no publisher has done that, and they deserve credit for their transparency.

In their contract the marketing guarantee is what the publisher commits to spend, "on activities that Publisher determines, at Publisher's sole discretion." One hundred percent of it is deducted from gross revenue until recovered. Service spend works the same way and covers QA, localization, porting, events and PR.

The developer grants the publisher sole discretion over:

  • What budget gets spent
  • Where that spend goes
  • Marketing content produced

Promoting your own game on your own channels requires the publisher's prior written consent.

Those decisions are weighed against the publishers portfolio. You are aligned with a publisher on commercial success and you diverge on priority, because they are also choosing which title gets the showcase slot, the featuring ask, the press window and the weight of spend in a crowded quarter.

The marketing budget comes out of your revenue whether you spend it directly or let the publisher spend it on your behalf. The publishing deal moves who decides how it is spent, with whom, and when it stops.

At a.accelerate we embed as an extension of the development team and manage the studio's own investment on its behalf. The studio keeps the budget, the decisions and the residual.

Publishers bring funding and services but if funding is not a need there are other options.

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